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Bruno Parillo
Bruno Parillo
Technical Art Director at Behaviour Interactive
Montreal, Canada

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • Video Game
      Gears 5 Hivebuster DLC
    • Year
      2020
    • Role
      Technical Art Director/Tech Artist
    • Company
      Behaviour Interactive
    • Video Game
      Gears 5
    • Year
      2019
    • Role
      Technical Art Director/Tech Artist
    • Company
      Behaviour Interactive
    • Mobile Game
      Assassin's Creed Rebellion
    • Year
      2018
    • Role
      Technical Art Director/Tech Artist
    • Company
      Behaviour Interactive
    • Video Game
      Days Gone
    • Year
      2019
    • Role
      Technical Artist
    • Company
      Behaviour Interactive
    • Video Game
      Halo Wars: Definitive Edition
    • Year
      2016
    • Role
      Technical Lead
    • Company
      Behaviour Interactive
    • Video Game
      Middle-earth: Shadow of Mordor
    • Year
      2014
    • Role
      Technical Lead
    • Company
      Behaviour Interactive

Experience

  • Technical Art Director at Behaviour Interactive
    Montreal, Canada
    July 2016 - Present

  • Lead Technical Artist at Behaviour Interactive
    Montréal, Quebec, Canada
    February 2014 - July 2016

  • Lead Technical Artist/Director for 3D models at CAE inc.
    Montréal, Quebec
    November 2002 - February 2014